User-Centered Designtxt,chm,pdf,epub,mobi下载 作者:Lowdermilk, Travis 出版社: O'Reilly Media 出版年: 2013-4 页数: 154 定价: $ 28.24 ISBN: 9781449359805 内容简介 · · · · · ·How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with ... 作者简介 · · · · · ·Travis Lowdermilk Travis Lowdermilk has been developing custom software experiences for over 15 years in industries ranging from architecture, business, and health care. Currently, he works for a community hospital in central California. At the hospital, he creates line of business applications for clinical, financial, and performance improvement. Predominantly using Microsoft ... 目录 · · · · · ·Chapter 1 Our World Has ChangedChapter 2 What Is User-Centered Design? UCD Is Not Usability UCD Is Not Subjective UCD Is Not Just Design UCD Is Not a Waste of Time or Money · · · · · ·() Chapter 1 Our World Has Changed Chapter 2 What Is User-Centered Design? UCD Is Not Usability UCD Is Not Subjective UCD Is Not Just Design UCD Is Not a Waste of Time or Money UCD Is Not a Bug Report UCD Is Not a Distraction Chapter 3 Working with Users What If I Don’t Have Access to Users? Dealing with Different Types of Users Dealing with Negativity Chapter 4 Having a Plan How Do I Know Which Plan Is Right for Me? Creating a Team Mission Statement Defining Your Project Collecting User Requirements Creating Functional Requirements Documenting Data and Workflow Models Documenting Prototypes Reviewing Your Documentation Chapter 5 Creating a Personal Manifesto Exercising Restraint Building a Narrative Creating Personas Creating Scenarios Chapter 6 Creativity and User Experience Having User-Experience Goals Creativity Requires Courage and Hard Work Creativity Requires Questioning Chapter 7 Design Principles Principle of Proximity (Gestalt Principle) Visibility, Visual Feedback, and Visual Prominence Hierarchy Mental Models and Metaphors Chapter 8 Gathering Feedback How Many Users Will I Need? Surveys Conducting Interviews Task Analysis Heuristic Evaluation Storyboarding Using Prototypes A/B Testing Chapter 9 Usability Studies What Are Usability Studies? Creating a Testing Plan What You’ll Need Conducting the Study Don’t Hesitate to Practice Compiling Your Findings Chapter 10 You’re Never Finished It’s Impossible to Get It Right the First Time Be Prepared to Reboot Final Thoughts Chapter 11 Other Resources Tools for Prototyping Websites Appendix Sample Project Template Template Project Title Example Persona Sample Script for a Usability Study Appendix References Colophon · · · · · · () |
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值得观看的一本好书!
很接中国地气